Posts: 2
Threads: 2
Joined: Jun 2017
Posts: 2
Threads: 2
Joined: Jun 2017
When I use the standard visual workflow method of putting together a timelapse of the night sky, I end up getting a result with these clearly visible rings of varying degrees of brightness that pulsate (see attached picture), making for a very distracting render. Is this just the result of my render settings (rendered at H.264 75 mbps), something I'm doing in LRTimelapse, or something about the method I'm using to take the pictures (Set on manual with ISO 160 F 3.5 Shutter Speed 6 seconds on Canon 80D)? Any help would be appreciated.